A Studie Of Cartoon Creation And Animation

This project was created in Blender 2.8 as a test for animation. Densel is my first cartoon project, using references from other animated anthropomorphic characters.

Background

Densel was created as my take on cartoon characters, which came from an idea I got moments after I found out about the Principled Hair Shader. Disney used this hair shader for their anthropomorphic characters, so I made a similar character. The animation was quite short because at the time I did not know how to optimize the blender scene correctly, it is also known that blender tends to lag when an animation has a rigged character with hair particles. So, I settled with an emote animation instead.

Erik Hundal

Creative & dedicated student of 3D character design

I am a student of 3D character design, exploring everything from mesh creation, rigging, texturing to animation and post production. I am using Caster.se to post my latest work in 3D design.

What I Do
  • Mesh creation
  • Texturing
  • Rigging
  • Weight painting
  • Animation
  • Lighting
  • Post production
  • Video editing